The look of games on Linux-based Steam machines and mobile devices should improve significantly with the soon-to-be-released Vulkan API (application programming interface). Vulkan can be used for many ...
With the release Tuesday of Vulkan 1.3, NVIDIA continues its unparalleled record of day one driver support for this cross-platform GPU application programming interface for 3D graphics and computing.
Valve has added support for the next generation Vulkan API to SteamOS which is their Linux based operating system aimed at gamers running Steam machines and DIY PCs. Khronos Group officially launched ...
Intel’s open-source Linux graphics stack has taken another step forward with hardware-accelerated AV1 encoding through Vulkan Video. New code merged for Mesa’s ANV Vulkan driver enables the ...
Khronos Group, the company behind the Vulkan application programming interface (API), announced today that it now supports ray tracing, the buzzword friendly feature Nvidia pushed and console makers ...
It's been some 18 months since Khronos announced the next-generation of OpenGL, and the final version of the spec, Vulkan, is finally ready for deployment. As of today, everything related to Vulkan -- ...
The Khronos Group have been busy helping free game-makers from the clutches of the DirectX API with new Vulkan functionality, but it was feared the new multi-GPU support for the open-source API was ...
While much of the emphasis involving game development these days seems to revolve around DirectX 12, the competing Vulkan API has been lurking in the shadows, ready to strike at a moment's notice. Up ...
Valve is putting a hefty push behind the new Vulkan API, but the stakes are higher than they've been in past years. This time, the premiere PC game distribution platform is gearing up to take on ...