Sound designers John Warrin and Andy Hay tell IndieWire about the challenge of creating realistic sound that does the work ordinarily done by score. That created a challenge for sound designers, ...
Our guides can help you to find the right path to the games industry job of your dreams. You can read our other in-depth guides on how to get a job in the games industry on this page, covering various ...
Joey Brown is an interview reporter, editor, and lifelong gamer with experience in nearly every genre from space sims and MMORPGs to metroidvanias and city builders. He has sat down with industry ...
The k-pop group Huntrix perform on stage between slaying demons in 'K-Pop Demon Hunters.' Quite a few elements contribute to the global success of KPop Demon Hunters. The film has a great script, ...
The horror is covered. Something horrifying happens in every Resident Evil game. The guns, while powerful, can be a bit disappointing. I’ve owned a lot of the guns featured in Resident Evil games ...
"Denis expects you to bring your A-game." SoundWorks Collection has debuted a new 30-minute making of featurette / short doc exploring the Sound Design of Dune. This is made & edited by Michael ...
Without sound design, film would be a bland medium. A character would walk into a room, and you wouldn’t hear footsteps. Crickets wouldn’t chirp on a summer night. The patter of rain in a forest would ...
Contrary to what many people believe, a sound designer does not simply find music for a show. They contribute in big ways making sure everyone's mics are operating properly down to the small tasks ...
“I just always felt like sound, and sound design, and sound effects, and creating a world of sound was something that was really, really attractive to me,” says sound designer Craig Henighan. His love ...
It influences energy, communication, and flow. When audio is planned correctly, it supports the celebration rather than competing with it” — Don Tucker SLIDELL, LA, UNITED STATES, January 2, 2026 ...
Matthew Magnus Lundeen is a writer, critic, and aspiring cinephile trying way too hard and simultaneously not enough. He writes anime features for Game Rant when he isn't trying to write fiction.
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