In the lead-up to James Cameron’s first two “Avatar” movies, the process of performance capture was mostly obscured. The magic trick of how living, breathing performers became majestic alien creatures ...
In the past few months, as the COVID-19 pandemic took over even trivial aspects of our daily lives, the games industry did its best to carry on as usual. But many areas in games were just not able to ...
In the early days, the term for the technology was “motion capture”, but Serkis prefers “performance capture”. It’s a more accurate representation of what’s actually happening, he says. “If you ask ...
When the filmmakers behind "Rise of the Planet of the Apes" settled on virtual simians rather than people in monkey suits for their lower primates, their first casting task became obvious: get Andy.
There’s a lot of pressure involved in trying to follow a trilogy as acclaimed and accomplished as the Andy Serkis-led “Planet of the Apes” saga, which culminated with 2017’s “War for the Planet of the ...
Newbie "Apes" director Wes Ball explains why he'll offer the entire "Kingdom" film in a before-and-after comparison to celebrate the craft of Wētā FX. “I think VFX is too much maligned…when it’s a ...
Facial animation and performance capture represent a rapidly evolving field at the intersection of computer graphics, machine learning, and human–computer interaction. This discipline focuses on ...
David Harbour, one of the main actors starring in the upcoming Alone in the Dark reboot, has spoke at length about his experience working on the game during an appearance on the Happy Sad Confused ...