A new lawsuit takes aim at the accelerometer- and gyroscope-powered abilities of Apple's iPhone 4, alleging that the interactive, three-dimensional input methods are in violation of a U.S. patent. The ...
At GDC 2013, a company called Tactical Haptics showed off a tactile-feedback system, called Reactive Grip, for motion-controlled input devices. The prototype I got to use consisted of a hacked up ...
Qualcomm has debuted an updated version of their VR Headset Reference Design now with Leap Motion’s new 180-degree hand-tracking to bring gesture control to mobile VR headsets. The new headset and ...
Motion control is a Holy Grail of input technology. Who doesn’t want an interface that they can control with simple and natural movements? But making this feel intuitive to the user, and making it ...
One of the first things people do when they put on a virtual reality headset is try to look down at their hands. One company has the technology to ensure that you’ll actually see them. Leap Motion has ...
With the launch of the Black Shark 3S being just around the corner, the company has shared a few video teasers regarding the device that showcase a few of its upcoming features. The videos were shared ...
ATLANTA, GA, Jan. 28, 2011 — The success of Microsoft’s Kinect™, nearly a decade of motion capture academic research, and six months of behind-the-scenes product development have led to the creation ...
Styluses and smart pens may enhance productivity and creativity, but users can still encounter problems, especially outside of specifically compatible screens, tablets, notebooks or apps. Phree, a new ...
We’ve seen quite a few Apple Ring patent applications, a number of them granted, and the latest is one of the more extensive ones. Among the interesting elements here is Siri support, and a ...
For those who play video games, a fraction of a second, say, the time it takes to move your hand from keyboard to mouse, can be enough to lose a soldier, building or entire army. For this reason ...
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