2.2 ByteGraph 架构-存储引擎层 接下来讲一下ByteGraph存储引擎细节,整体上存储引擎会把系统的组件划分为几层: 最上面一层图接口层是跟图数据库接口有关的读写接口,中间的事务&图存储层主要涉及如何支持数据的事务,以及图原生存储。
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